What does reward mean on epicbot




















You can check these rewards with rpg professions rewards and claim them with rpg professions rewards claim. Keep in mind that these rewards are only claimable once. Note: do not worry about missing your pet profession reward, the pets you get can bypass the pet limits. Worker XP is gained through using working commands such as chop, fish, pickup, mine and their upgrades. For each level after "Adds a chance to find other items in working commands. Equation for max XP per level:. For each level after "Increases the percentage of items returned from the recipe.

Lootboxer XP is gained through opening lootboxes, higher lootboxes granting more XP. Merchant XP is gained through the selling and buying of items, however you cannot gain XP from selling certain shop items i. The higher the merchant level, the higher the price increase of the item you sell up to about 4. After level , prices will keep rising. For example, at level sell value is 5. However, the speed of increasing merchant level as with all professions is strongly reduced.

For each level after "Adds a chance when selling mob drops to get a Dragon scale. Nirlep should I put all of my previous suggestions over here? Nirlep yeah I meant that. MrPotato Nirlep for the backups you can use this as a base, or inspiration It's a very outdated version of the bot but it's really good. I suggest you to move the code functions to other files like:. Yee I was actually thinking of doing that, but what I'm gonna do is, I'm gonna move the configuration to their own cogs like all the starboards commands will be moved to its own cog, and selfroles to their own and so on Because the config cog is just filled with stuff and users who use the bot don't even really notice all the good configuration features when they use the help command so that would be nice, I'll definitely do one of the 2 soon after implementing slash commands.

Suggestion: Add arguments to custom commands like: e! Skip to content. Star New issue. Jump to bottom. Linked pull requests. The player will thus be given three choices: Cry , Fight the lootbox, or Use a magic spell you just learned while reading this message. The player will be doing their working command when they suddenly realize that there is nothing around when they looked.

The player will then be given three choices: Cry , Move , or Sleep. The player will move to another area but fail, worried that there is nothing anywhere; suddenly, boss music begins to play and a ruby dragon spawns before the player.

The player will then be prompted with three choices once more: Run , Fight , or Sleep. The player sleeps, resulting in the items successfully respawning but the player's cooldown is wasted. No rewards or consequences are given and the event ends. The player will try to plant a seed, but for some reason it won't grow. The player will thus be given three choices: Cry , Plant Another , or Fight. The player was about to kill a defenseless monster, but notices a zombie horde walking towards them.

Active events are events that are triggered intentionally through the use of specific commands and do not rely on luck to appear. Requires players the initiator excluded to type "join" in chat to participate, needing at least 2 participants to proceed. Any less and the command will be cancelled. Gives cookies as rewards. The more the participants, the more the rewards. The rewards will be given based on the amount of kills a participant has, equating to 1 cookie per kill.

Please keep in mind that the chances to earn a kill is completely random and unaffected by any variable. Players can also reset their cooldown for the arena by purchasing the Arena Token in the Epic Shop for 8 epic coins and using it with rpg use arena token.

There is no limit to how many arena tokens can be bought but epic consumables have a shared 30 minutes cooldown with the exception of horse tokens. When initiating an arena, players can mention up to 9 people to increase the rewards of the event.

This uses the cooldown of everyone mentioned, but each kill gives more cookies! For example, if 5 people host the event, players will get 5 cookies per kill. Since cooldown of every person is used, there is a confirmation where everyone hosting has to agree.

The players who host the arena get some amount of cookies as compensation even if they do not get any kills. Compensation cookie is round [2. Compensation cookies are not cancelled out if a host gets one or more kill in the arena. Arena shares cooldown with big arena. Cookies can be eaten using the command rpg eat and will give the player XP according to their level.

Gives a lot of coins based on the initiator's player level, with a 2. When initiating a miniboss, players can mention up to 9 people to increase the rewards of the event. This uses the cooldown of every person mentioned, but everyone on the list gets the bonus of the person initiating the miniboss list. You can participate in a Boosted Miniboss by using a very high level player to initiate the miniboss list.

Some lower TT players may not be able to participate in a boosted list due to the coin cap. Miniboss lists have higher coin reward cap for helpers.

Tip: Coin Rain is heavily based on the initial player's level and is not recommended by most for purchase if one's level is too low.



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